Book: Learn Python 3 - A Beginners Guide using Turtle Interactive Graphics by John Rowlandcategories: Book, Computer Programming, Graphics, Teach Yourself, Beginners, Animation, Object Oriented Language, Python Computer Language
John Rowlandabout this book: Thought about learning a computer language? Well Python is one of the best and easiest languages to learn, and is incredibly versatile and powerful. This book leads you gently into this wonderful language through the medium of Turtle Graphics. It's great if you want to see your code translated into animated shapes. You can be seeing this after only a few minutes. It's a way to get into a powerful language almost without trying.
You can also create all manner of games using Turtle Graphics. Another thing the book deals with is Fractals. These are computer generated patterns that can evolve into the most amazing and nature-like shapes.
And if you're worried about jargon - don't. Not only is the book written by a teacher who knows that every new term needs clearly explaining but there is a comprehensive Glossary of Terms that is a great source of reference in its own right. In addition, the book is peppered with internal and external hyperlinks that take you to the glossary or elsewhere to yield further information on the topic being covered.
Finally, there are oodles of exercises for you to try, with each one provided with the Python code needed.
Do give it a go. I guarantee you'll have fun and learn lots in the process.
preview: read a sample from this book
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